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Inhalt
Review of C# Syntax
Overview of Writing Applications using C#
Datatypes, Operators, and Expressions
C# Programming Language Constructs
Implementing Edit Functionality for the Students List
Implementing Insert Functionality for the Students List
Implementing Delete Functionality for the Students List
Displaying the Student Age
Creating Methods, Handling Exceptions, and Monitoring Applications
Creating and Invoking Methods
Creating Overloaded Methods and Using Optional and Output Parameters
Handling Exceptions
Monitoring Applications
Extending the Class Enrolment Application Functionality
Developing the Code for a Graphical Application
Implementing Structs and Enums
Organizing Data into Collections
Handling Events
Writing the Code for the Grades Prototype Application
Creating Classes and Implementing Type-safe Collections
Creating Classes
Defining and Implementing Interfaces
Implementing Type-safe Collections
Adding Data Validation and Type-safety to the Grades Application
Creating a Class Hierarchy by Using Inheritance
Creating Class Hierarchies
Extending .NET Framework Classes
Creating Generic Types
Refactoring Common Functionality into the User Class
Reading and Writing Local Data
Reading and Writing Files
Serializing and Deserializing Data
Performing I/O Using Streams
Generating the Grades Report
Accessing a Database
Creating and Using Entity Data Models
Querying Data by Using LINQ
Updating Data by Using LINQ
Retrieving and Modifying Grade Data
Accessing Remote Data
Accessing Data Across the Web
Accessing Data in the Cloud
Retrieving and Modifying Grade Data in the Cloud
Designing the User Interface for a Graphical Application
Using XAML to Design a User Interface
Binding Controls to Data
Styling a User Interface
Customizing Student Photographs and Styling the Application
Improving Application Performance and Responsiveness
Implementing Multitasking by using Tasks and Lambda Expressions
Performing Operations Asynchronously
Synchronizing Concurrent Access to Data
Improving the Responsiveness and Performance of the Application
Integrating with Unmanaged Code
Creating and Using Dynamic Objects
Managing the Lifetime of Objects and Controlling Unmanaged Resources
Upgrading the Grades Report
Creating Reusable Types and Assemblies
Examining Object Metadata
Creating and Using Custom Attributes
Generating Managed Code
Versioning, Signing and Deploying Assemblies
Specifying the Data to Include in the Grades Report
Encrypting and Decrypting Data
Implementing Symmetric Encryption
Implementing Asymmetric Encryption
Encrypting and Decrypting Grades Reports